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Documentation · Chazz.ai

The complete Chazz.ai documentation: getting started, chatting, creating characters and worlds, scripting, multiplayer and campaigns, stories and images, credits and commerce, and account settings. Free to read without an account.

The Chazz.ai documentation covers every screen, setting and price across 9 sections and 51 pages. It is readable without an account, and the whole corpus is also published as a single plain-text file at /llms-full.txt for machine readers.

The complete documentation of Chazz.ai, the same text the in-app help shows. No account is needed to read any of it.

If you are a language model or a script, the whole corpus is one plain-text file at /llms-full.txt. That is faster than crawling these pages and it is exactly the same content.

Getting started

What the platform is, what an account gets you, and how to find your way around.

  • What chazz.ai is: A roleplay platform built around characters that remember, worlds that keep moving, and content you can build yourself.
  • Accounts, guests and signing in: What you can do without an account, what changes when you register, and how sign-in works.
  • Finding your way around: The sidebar, in-page tabs, page guides, help tips and the support assistant.

Chatting

Conversations, modes, memory, personas and every knob that changes how a character replies.

  • Explore: The home catalogue: every public character, scenario, modifier and lore pack, with filters and a random pick.
  • Chats: Your conversation inbox: reopen, search, rename and delete saved threads.
  • The chat screen: Where a conversation actually happens: sending, editing, regenerating, continuing, and the header controls.
  • Chat modes: What Simulation, Hardcore and Companion each change, and why "Realistic" is not a fourth option.
  • How settings are resolved: Four layers decide what a turn actually runs with, and the later ones win field by field.
  • World toggles: The five scenario-engine layers: scenes, inventory, reality envelope, evolution and living world.
  • Memory and recall: What a character remembers, the six sliders that control it, and how depth changes the price.
  • The director: In a scene with several characters, a small model decides who speaks next instead of a fixed rule.
  • Personas: who you are: Define the character you play, and characters will treat you as them.
  • Branches and rewinding: Regenerate a reply and the story forks. Each branch keeps its own history and its own memory.
  • Companion: A reserved space that is not built yet.

Creating

The four pieces you build worlds from: characters, scenarios, modifiers and lore packs.

  • Customize: The create-and-edit form for characters, scenarios and modifiers.
  • Characters: Every field on a character, what the model actually sees, and which fields accept macros.
  • Scenarios: The situation a conversation starts in: premise, place, atmosphere, and an optional opening line.
  • Modifiers: Reusable instruction layers you stack onto any chat to change tone or rules.
  • Lore packs: Background facts that stay out of the prompt until the conversation touches them.
  • Library: Everything you made and everything you saved, in four tabs.
  • Sharing what you made: Hand a character, scenario, modifier or lore pack to one person with a link, without publishing it.

Macros and scripting

Make a card behave differently depending on who is reading it and what has happened.

  • Macros in card text: Small braces inside a description or greeting that pick a variant, fill in a name, or change the text for the reader.
  • LoreScript: A small language that lets a lore entry decide for itself when to fire and what to say.
  • The lore studio: The editor for lore packs and scripts: completion, hover docs, live diagnostics and a reference tab.

Shared and long-form play

Multiplayer rooms, persistent campaign worlds, and the timed guessing game.

  • Multiplayer: A shared room where several people talk to the same AI character at once.
  • Campaigns: A persistent, procedurally generated world played as a text adventure, with its own credit economy.
  • Turing Test: A timed anonymous scene with a stranger who may be a person or an AI. Guess correctly to win.

Stories and images

Long-form narration with audio, and text-to-image generation.

  • Stories: Long-form narrated pieces you can read, listen to, and publish.
  • Writing and generating stories: Three ways to make a story: by hand, from a prompt, or from a conversation you already had.
  • Story audio and voices: Multi-voice narration, how speakers are detected, and exactly what it costs.
  • Images: A community gallery, a text-to-image generator, and your own image library.

Credits and commerce

What everything costs, how to get credits, and how to sell what you make.

  • How credits work: One turn, one price: model cost, plus a length surcharge, times memory depth, plus whatever actually ran.
  • Choosing a model: What the picker offers, what "premium" means, and the substitutions the server can make behind your choice.
  • Store: Credit packs, plans, coupons, and the rules for the free welcome credits.
  • Plans and subscriptions: What a paid plan changes, and where the live prices actually come from.
  • Marketplace: Buy and sell characters, scenarios, modifiers, lore packs and stories for credits.
  • Gifts: Send credits or something you made to someone else, as a redeemable code.
  • Creator Program and creator profiles: Trade accumulated credits for prepaid gift cards, and what a public creator page shows.
  • Cosmetics: Themes, frames, badges and effects bought with credits, plus bundles, sets and loadouts.
  • Credits for a public post: Post about chazz somewhere public, clear 50 likes or upvotes, send us the link, collect 500 credits.

Account and safety

Settings reference, content ratings, verification, privacy and getting help.

  • Settings: the full reference: Every section of the Settings page and what each control actually changes.
  • Content ratings and moderation: How content is rated, who decides, and what a rating changes for readers and creators.
  • Age and identity verification: What is required varies by country, across five tiers, from nothing at all to a full identity check.
  • Privacy, data and the vault: What is stored, what is public, what encryption covers, and how to delete everything.
  • Getting help and reporting content: The assistant, bug reports, support tickets, and how to report a piece of content.
  • The chat-app bots: Playing chazz.ai from Discord, Telegram and the rest, and connecting your account to them.

Admin tools

The operator console. Visible only to accounts with the admin role.

  • Admin: dashboard, config and tooling: The operator console: platform health, global configuration, the model catalogue, analytics and developer tools.
  • Admin: content catalogues: Curating characters, scenarios, modifiers, lore packs, stories, images and campaigns.
  • Admin: users, moderation and support: Accounts, the content report queue, and the support inbox.
  • Admin: coupons and payouts: Issuing coupons and reviewing Creator Program payout requests.
  • Admin: the bot fleet: Watching, throttling and switching off the Discord, Telegram and Kik bots.

Read next

  • /faq
  • /api
  • /features
  • /pricing

Last updated: 2026-08-23.

Elsewhere on Chazz.ai

  • Explore characters
  • About
  • Features
  • Pricing
  • Use cases
  • Integrations
  • Compare
  • Documentation
  • FAQ
  • Changelog
  • API
  • Security
  • Status
  • Contact
  • Press
  • Stories
  • Marketplace
  • Image generation
  • Credits and plans
  • Chat app connectors
  • Terms
  • Privacy
  • AI transparency
  • Notice to AI agents

This document is the server-rendered form of /docs. The interactive page needs JavaScript, and shows the same content.

The complete documentation of this service is available as one plain-text file at /llms-full.txt. A short summary, with the operator's policy for automated readers, is at /llms.txt. Changes are published as a feed at /rss.xml.

Chazz.ai is operated by Cognitive Industries, ABN 62 794 528 747, Australia. Contact: [email protected].